Install & Compatibility
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Code
Verified usage
Verified import paths — ran on the pinned version, not inferred.
SDL_mixer_ext.h
✓ #include <SDL_mixer_ext.h>
Initialize SDL_mixer_ext and play a WAV sound
#include "SDL_mixer_ext.h"
#include <iostream>
int main() {
if (Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 2048) < 0) {
std::cerr << "Failed to open audio: " << Mix_GetError() << std::endl;
return 1;
}
Mix_Chunk* sound = Mix_LoadWAV("sound.wav");
if (sound) {
Mix_PlayChannel(-1, sound, 0);
}
Mix_CloseAudio();
return 0;
}
Debug
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