Registry / networking / gamenetworkingsockets

gamenetworkingsockets

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library1.5.1vcpkgunverified

GameNetworkingSockets is a basic transport layer for games.

vcpkg install gamenetworkingsockets
INSTALL
IMPORT
SIG · GAMENETWORKINGSOCK
G
gamenetworkingsockets
networkingcppv1.5.1
harness data pending
Install & Compatibility
Where this runs

No compatibility data collected yet for this library.

Code
Verified usage

Verified import paths — ran on the pinned version, not inferred.

steam/steamnetworkingsockets.h
#include <steam/steamnetworkingsockets.h>

Initialize and shutdown GameNetworkingSockets

#include <steam/steamnetworkingsockets.h> #include <iostream> int main() { SteamDatagramErrMsg errMsg; if (!GameNetworkingSockets_Init(nullptr, errMsg)) { std::cerr << "Init failed: " << errMsg << std::endl; return 1; } std::cout << "GameNetworkingSockets initialized" << std::endl; GameNetworkingSockets_Kill(); return 0; }
Debug
Known issues
breakingRequires linking with the Steam client library or using the standalone version; ABI may change between versions.
fix
Link against the appropriate library (e.g., libsteam_api.so or the standalone lib) and ensure version compatibility.
affects: <1.5.0
Upgrade
Version history
1.5.1latest on vcpkg
Audit
Dependencies

No dependency data recorded yet.

Agent activity
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Resources

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gamenetworkingsockets — pip install gamenetworkingsockets · libregistry