The entity component system (ECS) core of the Bevy game engine, providing data-oriented design for game development.
# Cargo.toml
[dependencies]
bevy_ecs = "0.18.1"No compatibility data collected yet for this library.
Verified import paths — ran on the pinned version, not inferred.
Creates a world and spawns an entity with a Position component.
Add `bevy_ecs = "0.18"` to Cargo.toml and ensure you use the correct version matching Bevy releases.
No dependency data recorded yet.