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acute-ecs

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library0.1.0rscratesunverified

Entity Component System sub-crate of the Acute game engine, providing ECS functionality.

# Cargo.toml [dependencies] acute_ecs = "0.1.0"
INSTALL
IMPORT
SIG · ACUTE-ECS
A
acute-ecs
otherrustv0.1.0
harness data pending
Install & Compatibility
Where this runs

No compatibility data collected yet for this library.

Code
Verified usage

Verified import paths — ran on the pinned version, not inferred.

World
use acute_ecs::World;

Create a world and spawn an entity with a component

use acute_ecs::World; fn main() { let mut world = World::new(); let entity = world.spawn((1u32,)); println!("Spawned entity: {:?}", entity); }
Debug
Known issues

No known issues recorded.

Upgrade
Version history
0.1.0latest on crates.io
Audit
Dependencies

No dependency data recorded yet.

Agent activity
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Resources
acute-ecs — cargo add acute-ecs · libregistry