get_actor_list
Retrieves a list of all actors in the current Unreal Engine level.
get_actor_location
Gets the world location of a specified actor.
get_actor_rotation
Gets the world rotation of a specified actor.
get_actor_scale
Gets the world scale of a specified actor.
set_actor_location
Sets the world location of a specified actor.
set_actor_rotation
Sets the world rotation of a specified actor.
set_actor_scale
Sets the world scale of a specified actor.
spawn_actor
Spawns a new actor of a specified class at a given location and rotation.
destroy_actor
Destroys a specified actor from the level.
get_selected_actors
Retrieves a list of currently selected actors in the editor.
select_actor
Selects a specified actor in the editor.
deselect_actor
Deselects a specified actor in the editor.
get_actor_class
Gets the class name of a specified actor.
get_actor_tags
Gets the tags of a specified actor.
add_actor_tag
Adds a tag to a specified actor.
remove_actor_tag
Removes a tag from a specified actor.
get_actor_bounds
Gets the bounding box of a specified actor.
get_actor_components
Gets a list of components attached to a specified actor.
get_component_property
Gets a property value from a component of an actor.
set_component_property
Sets a property value on a component of an actor.
get_material
Gets the material at a specified index on a static mesh component.
set_material
Sets the material at a specified index on a static mesh component.
get_asset_path
Gets the asset path of a specified actor's class.
get_actor_label
Gets the editor label of a specified actor.
set_actor_label
Sets the editor label of a specified actor.
get_actor_folder_path
Gets the folder path of a specified actor in the world outliner.
set_actor_folder_path
Sets the folder path of a specified actor in the world outliner.
get_actor_metadata
Gets metadata value for a given key on a specified actor.
set_actor_metadata
Sets metadata value for a given key on a specified actor.
get_actor_owner
Gets the owner actor of a specified actor.
set_actor_owner
Sets the owner actor of a specified actor.
get_actor_attach_children
Gets the list of children attached to a specified actor.
get_actor_attach_parent
Gets the parent actor of a specified actor.
attach_actor_to_actor
Attaches a specified actor to another actor.
detach_actor_from_actor
Detaches a specified actor from its parent.
get_actor_velocity
Gets the velocity of a specified actor.
get_actor_gravity
Gets the gravity scale of a specified actor.
set_actor_gravity
Sets the gravity scale of a specified actor.
get_actor_enable_input
Gets whether input is enabled on a specified actor.
set_actor_enable_input
Sets whether input is enabled on a specified actor.
get_actor_hidden
Gets whether a specified actor is hidden in the game.
set_actor_hidden
Sets whether a specified actor is hidden in the game.
get_actor_editor_hidden
Gets whether a specified actor is hidden in the editor.
set_actor_editor_hidden
Sets whether a specified actor is hidden in the editor.
get_actor_collision_enabled
Gets whether collision is enabled on a specified actor.
set_actor_collision_enabled
Sets whether collision is enabled on a specified actor.
get_actor_physics_enabled
Gets whether physics is enabled on a specified actor.
set_actor_physics_enabled
Sets whether physics is enabled on a specified actor.